I think it very important to establish that the next few parts of Joe's story were played very late at night, and I was extremely tired. My notes make very little sense, even the legible bits. That should explain the slight slip into psychosis you may have seen starting to develop in my narrative. With the above disclaimer in place lets carry on with the story.
I left you hanging on a tantalising glimpse into the future. I am getting annoyed at constantly being watched by the weird inhabitants of Sunset Valley who seem to use my garden as a public right of way to the local pond. Therefore I decided to find out who those two blokes were who keep spying on poor Joe and spend the afternoon walking all over their precious plants. That will show them! Payback is crushed chrysanthemums! Now it's at this point that something tipped me over the edge, no sooner have I vowed to get my own back than I find a small child keeping surveillance on Joe. Not very stealthily either, as he stands in the broad daylight and in the middle of the field behind Joe's house. This is it. I've had it! 'He is plainly in league with those two mysterious fellows' I exclaim... loudly... to myself. Checking back over my notes at a later date I see that there are a few lines of expletives describing this event.
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| He might look sweet, but trust me this child is evil... |
However it is at this point something disastrous happens... Joe gets stuck. While taking many screen shots of the intruder so I have proof of him hanging around for ninety minutes in Joe's back garden while literally doing nothing, I notice Joe hasn't moved in that time. He is stuck staring at the fridge. All I meant to do was stop him going to tend to the garden. Maybe it's because he is mad at my draconian control, but no matter what I try he doesn't do a bloody thing. He is properly stuck. No matter what i do, he doesn't even flinch. Cue an hour and a half of me trying to figure out a solution. This period of time is described in my notes by a few pages of expletive filled text that I don't need to share. At this point though, I am genuinely worried. It could potentially mean the end of the experiment and a poor finish to a significant investment of time. Its no good just finding a botch answer either, I have to find a solution that leaves all current progress intact, to save the integrity of the test! Because it is so important to everything ever that the results are indisputable.
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| ... he uses his dastardly mind control to bind Joe's will. Bastard. |
But unfortunately, nothing works and this is where I leave you. My final farewell is a sleep deprived period of rage directed at virtual people. Its a low moment, but Joe, it seems, will be stuck forever...
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| The framing in this screen shot is simply exquisite. |
Or so I thought until I find a deceptively simple solution* which made my frustration (at wasting so much time when it was so obvious what to do) even greater. But thankfully we are back on track. Time has made me forget my woes with Joe's stalkers (for now at least) and he moves onto to calmer, more relaxing activities for the rest of the afternoon. With Day [9] drawing to a close I am just thankful that Joe is no longer throwing a wobbly and once again following my draconian instructions.
*My solution was actually quite elegant and I am proud I thought of it. When you move a lot in the 'edit town' mode it effectively resets your Sim with only the loss of wishes and promises. I couldn't move it to a different lot however when I had written numerous times about the locations (and its convenience) of Joe's house. I know people have short attention spans these days but I'm sure even my readers would have noticed that. So what I did was pick up the lot, including house and garden, and place it exactly where it was before. Nothing changed and Joe was reset and happy again. Problem solved. So if you ever get into the same problem while writing the story of your own, less inept, playing experiences you know what to do!



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